Id still like to see a more noticable diffrence in races..
Size, is just size beyond a couple weapons being 1 or 2 handed depending on size.. and where you buy your armor.. as far as i know small sizes still get hit the same as large sizes
infravision is really the best diffrence between races
resistances is kinda screwy, from my understanding gnomes and halflings kinda get screwed and dwarfs dominate this area.. teamed with infravison, reason i think dwarfs are the best race.
stat cost.. kinda of a joke imo.. so you dont get your stat as fast as another race.. it wont take much longer to be that big of an issue unless you do a guido.. but even then.. still VERY doable specialy now with aristo stat caps on levels, no big thing
id really like to see somthing.. maybe halflings and gnomes automaticly get natural ac.. stats diffrences.. like.. human would never be as strong as the strongest half-ogre.. but a half-ogre at very best would make a above ave mage.. makeing it doable.. and with the str/con boosts should out weight the int if being a battlemage.. there are lots of things that could be interesting here.. also.. have some things level dependent too, that would be sweet
and if somthing like this ever did get any real thought, of course people should beable to change there race in some cases.. IE guido, or a half-ogre thief… if they wanted too.. while.. i would think a half-ogre thief.. if/when they do hit.. would be devestating (with the new race/stat system) but.. ya ok.. back to work