For comparisons sake, the resistance list I had from 2003 (pre aristo skills that changed everything), was quite similar.
Elf
Pure Magic, Psychic, Sonic Vibration, Exhaustion, Fire, Cold, Disease, Poison, Electricity, Asphyxiation, Physical, Acid, Dessication, and Death Magic
Half-Elf
Psychic, Pure Magic, Sonic Vibration, Fire, Cold, Disease, Poison, Electricity, Physical, Acid, Asphyxiation, Dessication, Exhaustion, and Death Magic
Gnome
Cold, Poison, Pure Magic, Death Magic, Asphyxiation, Sonic Vibration, Fire, Disease, Electricity, Psychic, Dessication, Physical, Acid, and Exhaustion
Halfling
Exhaustion, Disease, Poison, Pure Magic, Acid, Asphyxiation, Fire, Cold, Electricity, Psychic, Death Magic, Sonic Vibration, Physical, and Dessication
Human
Fire, Cold, Disease, Poison, Electricity, Psychic, Pure Magic, Physical, Acid, Death Magic, Asphyxiation, Dessication, Sonic Vibration, and Exhaustion
Half-Ogre
Exhaustion, Disease, Physical, Acid, Asphyxiation, Dessication, Fire, Cold, Poison, Electricity, Pure Magic, Psychic, Death Magic, and Sonic Vibration
Dwarf
Poison, Pure Magic, Physical, Asphyxiation, Exhaustion, Fire, Cold, Disease, Electricity, Psychic, Acid, Death Magic, Dessication, and Sonic Vibration
Half-Orc
Cold, Asphyxiation, Poison, Physical, Acid, Dessication, Exhaustion, Fire, Disease, Electricity, Psychic, Death Magic, Pure Magic, and Sonic Vibration
I’m seeing physical a bit higher on the list on the page back, but I don’t know if that’s due to a change to physical resistance across certain races, class buffs, or aristo abilities. Where there any announced resistance changes since then? Elf for example appears the exact same.